Each of these apis are described in detail in the sections below.
Windows mixed reality motion controllers unity.
The table below lists the different axes available when using window mixed reality controller inputs along with the positive and negative directions for each axis.
Holotoolkit is a great add on but you can implement the bulk of the functionality directly with unity 2017 2 interactionmanager the mixed reality portal simulator also support the controller events to facilitate dev test.
This is achieved using the sensors built into the headset.
There are multiple files available for this download.
And remember you can always get around in mixed reality using just your voice.
The button and axis ids in the table below are supported in unity s input manager for windows mixed reality motion controllers through the input getbutton getaxis apis while the windows mr specific column refers to properties available off of the interactionsourcestate type.
Motion controllers are hardware accessories that allow users to take action in mixed reality.
Windows mixed reality is designed to work best with mixed reality motion controllers which provide natural precise interactions with no need to install hardware on your walls.
More info see in glossary headset.
You can also use an xbox controller or a mouse and keyboard.
For windows mixed reality immersive headsets motion controllers are the primary way that users will take action in their world.
An advantage of motion controllers over gestures is that the controllers have a precise position in space allowing for fine grained interaction with digital objects.
The windows mixed reality motion controller model drivers enable improved features and performance on windows mixed reality motion controllers.